![]() ardOCP notes in its conclusion that DX11 is still the better overall API option, but that DX12 support has improved from both companies, performance deltas between the two APIs have dropped, and in a few cases, DX12 pulls out strong wins. AMD GPUs were less likely to show a performance delta between the two APIs, while Nvidia cards still tended to tilt towards DX11 overall. Data and graph by ardOCP.The answer to whether DirectX 12 was better or worse than DirectX 11 boils down to “It depends.” Specifically, it depends on whether you’re using an AMD or an Nvidia GPU, and it depends on the game itself. Sniper Elite 4 was a rare game with very strong results in DX12 versus DX11 on Polaris. Before you squawk about comparing the GTX 1080 and the RX 480, keep in mind that each GPU was only compared against itself in DX11 versus DX12. The GTX 1080 Ti was tested in 4K, while the less-powerful 1080 and RX 480 were tested in 1440p. Bear in mind that this was specifically designed as a high-end comparison that would compare the two APIs in GPU-limited scenarios at high resolutions and detail levels, and with a Core i7-6700K clocked at 4.7GHz powering the testbed. ![]() It hasn’t helped any that the argument has been bitterly partisan, with Nvidia GPUs often showing minimal benefits or even performance regressions, while AMD cards have often shown significant performance increases.ĪrdOCP recently compared AMD and Nvidia performance in Ashes of the Singularity, Battlefield 1, Deus Ex: Mankind Divided, Hitman, Rise of the Tomb Raider, Sniper Elite 4, and Tom Clancy’s The Division. According to reports, this workaround works for Tom Clancy’s The Division 2.For the last few years, there’s been an ongoing debate about the benefits and advantages (or lack thereof) surrounding DirectX 12. All you have to do is disable “Control Flow Guard” in your other DX12 games and test them yourselves. It’s also worth noting that this workaround can eliminate the stuttering issues in other DX12 games too. This is a must-have tweak and we strongly suggest making these changes in case you’re suffering from stutters under DirectX 12. This fix also works with Ray Tracing, meaning that PC gamers can now enjoy these graphical effects without additional slowdowns. Thanks to this fix, the battle encounters, and no matter how many particles or enemies were on screen, were silky smooth. Once you’ve done this, Control should be running smoothly and without any stutters under DX12. Ideally, you should also restart your system after applying this fix. Afterwards, you’ll have to navigate its Program Settings, scroll down to “Control Flow Guard”, put check mark in “Override System Settings”, turn it Off and Apply. Then, click On Choose Exact File Path, find Control_DX12.exe and open it. ![]() Then, click On the Program Settings Tab and click On The “+ Add programs to customise”. In order to fix the DX12 stutters, you’ll have to open Exploit Protection via your Windows Search bar. ![]() PC gamers can use Exploit Protection to eliminate all stuttering issues, and we can confirm that this solution works. However, it appears that this is mostly due to Windows 10 and not the game itself. As we’ve already reported, Control suffers from some really annoying stuttering issues in DX12.
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